Gamification Toolbox: Social Interaction
While a lot of the techniques from gamification were derived from game design, this does not mean we have to turn every aspect of our lives into a game. Our win scenario is simply being able to present a situation in a way that best motivates and engages user behavior. Whether those users be our students, peers, customers, or employees; we want to provide them with interactions and feedback that makes them excited to get involved.
Gamification has a number of tools under its belt to accomplish this, and understanding how each of these tools can be used will give us a better idea of where we can use Gamification to help improve our designs. Previously we have loosely defined what Gamification is, and taken a quick look at the type of real world problems that might actually call for a solution. Now it is time to start taking a look at the specific techniques that exist within the Gamification tool box.
One of the biggest leverages people are starting to take advantage of is social interaction. Connecting a group of people and giving them the tools to properly interact with each other can exponential increase the gains of a system, where otherwise resources or oversight would be limited. Both competition and collaboration can bring new energy into just about any project whether it be in the office or in the class room.