Challenge: Create several useful mods using the Skyrim creation kit
The Skyrim Creation Kit was released this month, giving modders incredible power by giving them access to the same tools that Bethesda game developers used to create this triple A title. A few tweaks to the tool have also allowed modders to easily upload their work to the Steam Workshop, where anyone in the world can then download and use them.
This kit is supported by a full wiki which includes documentation, references, and tutorials of the HUGE amount of features that are available. By huge, I mean in addition to all the referencing tools, level editing, 3-d modeling, scripting, AI, and modelling support (just to name a few); there are thousands of art assets and objects at the players disposal to create just about any kind of addition to the game that modders can think of.
There are a number of skills I hope to work on in the course of this project. Level design and working with 3-D modeling will be a great chance to practice game designing and art skills at a high level. Getting into the scripting aspect of it will also be pretty educating. I originally wanted to wait a bit longer before starting this project on the website, but seeing as the Kit was just released it would be nice to get a mod or two out while everything is still fresh.
So for the few projects I'm looking at for this challenge I want to create:
- Simple but useful tweak mod
- Script that improves or adds a game play mechanic
- An extremely well polished and scripted level
It is going to take quite a while before I work my way through the tutorial wiki so that I can tackle the advanced topics. Since that is probably a month or two away, I wanted to get something quick out for now, just to break ground.
So it is that I have officially published my first mod, Dungeon Quest Awareness, on the Steam workshop!